Weyridenn Circle

The Weyridenn Circle  is a network of steadings within the Veiled Mountains. There are currently seven steadings within this network of close-knit, family based community.

Malwind
Malwind is one of the steadings farthest south within the mountains and, as such, they mainly deal in farming and crops (corn, squash, potatoes, herbs, and trees). There are four families within Malwind:
 * Beynon
 * Kene
 * Tew
 * Astage

Stormhol
Stormhol is the oldest of the steadings within the Weyridenn Circle. Their main focus is livestock (goats, yaks, and horses) and foraging (herbs, seeds, and wood). There are four families that make up this steading:
 * Weyridenn
 * Hargest
 * Shah
 * Moor

Bittermere
Bittermere is a mining community that has a few that specialize in metal working (mainly bronze). Three families mainly live here:
 * Llew
 * Voiles
 * Seff

Frostmoth
Frostmoth is home to three families within the Veiled Mountains including the family of Ceridwen:
 * Gethin
 * Ennoellyr
 * Taaffe

Chillwater
Chillwater is located along a river, making fishing and farming the most lucrative venture. There are two main families in Chillwater:
 * Nist
 * Glace

Edgemore
Edgemore is mainly a hunting community, tanning and selling hides as well as specializing in leather work. Two families live here:
 * Heireth
 * Innugati

Wasteward
Wasteward is the steading farthest north in the Veiled Mountains. The families that live here mainly deal in collecting ore, hunting wyverns, and curing and selling the hides. Three families live here:
 * Astan
 * Bonnin
 * Brys

Society
Each steading within the Weyridenn Circle is made up of 2 to 4 families that work, trade, and live within these communities.Each have their own hierarchy and traditions created over the last few generations, but they all ultimately work together to survive.Their main focus is trade within the Veiled Mountains and into the Tempest Hills and the Hinterlands.

The people of the Weyridenn Circle trade, collaborate, share, and marry into other steadings easily in order to maintain a healthy population and a well rounded collection of skills used to maintain each steading individually and the clan as a whole. Marriages are often ways of sharing resources and skills, and is the most common. However, depending on the need in a community, individuals are allowed to move to other steadings within the networks freely. Those who choose to leave the clan are often looked down upon and even shunned as this act is seen as selfish and detrimental to the society.

Economy
Each steading has a trade or two that they focus on more closely either due to their location, skills, or family history, however they often have at least one or two people (either from within their steading or from another) that have experience or even expertise in each of the following:
 * Traders and Merchants
 * Hunters, Trappers, and Scouts
 * Elders and Leaders
 * Domestic Leaders and Caregivers
 * Animal Caretakers
 * Farmers and Foragers
 * Ceremonial Leaders and History Collectors
 * Miners
 * Herbalists
 * Fishers
 * Leather Workers
 * Metal Workers